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Lunarline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #306 | 1.833 | 2.750 |
Graphics | #344 | 2.000 | 3.000 |
Gameplay | #364 | 1.667 | 2.500 |
Innovation | #377 | 1.667 | 2.500 |
Overall | #389 | 1.667 | 2.500 |
Theme interpretation | #407 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/EliDC11/LunarLine
Theme interpretation
We created a game where the player has to complete a range of tasks prior to a rocket landing at the lunar base.
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Comments
I don't know if its just on my side (the other commenter didn't mention it) but the character was extremely difficult to control. With a fixed camera angle such as this, I would expect WASD to make me move in the cardinal directions regardless of the direction my character is facing, which seems not to be the case in this game and I spent a few frustrating minutes just trying to get from room to room. Very unfortunate since going around completing the 'Among us' style tasks to prepare for the rocket landing is a fun idea! Also the graphics, presentation and music all give me the impression that this game holds potential.
I would be very happy to try this out again if the controls were fixed.
Great little game, fun to play!