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A Prime Summer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best use of theme | #2 | 3.444 | 3.444 |
Most fun or enjoyable | #3 | 2.889 | 2.889 |
Be graphics or art | #3 | 3.222 | 3.222 |
Overall | #3 | 2.889 | 2.889 |
Best music or SFX | #4 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the use of the theme and the core gameplay was fun. I found the instructions a little unclear at first. I started by putting boxes in the first van which isn't(?) drivable and was confused what to do next. Then I figured out I had to deliver the packages to the houses so I ran each one. Then when I tried to pick up a box I unintentionally got in the middle van which I realize now was the point. But then I had difficulty getting into the van as it kept picking up the boxes I had stored in the van from the side which was frustrating. Overall though these are "polishing" issues, the game was fun!
Ah man, that does sound frustrating! Sorry, should have been more clear with goal/expectations. Thanks for giving it a whirl though, and glad the game was still fun despite the shortcomings :)
I’ve been working on bug fixes and will see how I can better educate the player as well. I’ve already got some quality of life changes in place which I think will help players.
sick
my only request is more things to run over
and molotov cocktail
Oh, man, I remember the Molotov cocktails in the old GTA games were so badass hah
Would love to see WASD movement instead of arrow keys!
Real easy to implement :)
Thanks for the suggestion and playing the game!
Ah. Seems there is an unfortunate bug slipped through my iron-clad codebase.
There is the possibility of one package having the same destination as another. If this happens, you can push the delivered box out of the way, and just deliver the new box in the spot. There will not be the spinning indicator, so be careful, lol