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Pyrite Farm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #42 | 2.970 | 2.970 |
Visuals | #53 | 2.939 | 2.939 |
Overall | #57 | 2.727 | 2.727 |
Mood | #58 | 2.545 | 2.545 |
Gameplay | #63 | 2.455 | 2.455 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
URL
https://www.dropbox.com/s/mhe5h3m4m53quu2/PyriteFarm.zip?dl=1
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Comments
I still managed to find a spot somewhere at the rim of the map where I could fall off into the void (and I guess there would be more to find...)
Maybe if you added a safety-net plane under the level that would respawn the player (or at least detect the death condition and trigger a game-over) when collided with would be a simple solution to at least prevent the game from breaking...
And maybe change the game's page so you don't have a screen-width of place-holder for the game to start in when eventually the player would probably go to full-screen to play anyway...
Moving and jumping worked fine with a PS3 controller, but there was no way to turn around. Please consider adding input processing for a secondary thumb-stick for it.