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t.R.I.P.p.e.r's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #498 | 2.117 | 3.667 |
Music | #555 | 1.732 | 3.000 |
Theme | #608 | 2.117 | 3.667 |
Story | #649 | 1.540 | 2.667 |
Mechanics | #738 | 1.732 | 3.000 |
Aesthetics | #777 | 1.732 | 3.000 |
Fun | #844 | 1.347 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
12
Did you use any existing assets? If so, list them below.
https://kenney.nl/assets/platformer-kit https://kenney.nl/assets/animated-characters-2 https://www.mixamo.com/#/ https://kenney.nl/assets/rpg-audio https://opengameart.org/users/cynicmusic
Link to your source?
https://gitlab.com/sergio_nikol/gamedevtv2022
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Comments
The menu in the beginning led me to think this was a platformer but it still looked cool. I did not care for the movement with wasd as it generally required the use of two buttons to move. that raised the level of difficulty. also if fences are used in the scene, I would expect there to be a collider there preventing me from walking off the edge. When I got to the bridge with the first pill, I pressed T like instructed but then didnt know or see what to do next and it timed out, maybe have the pill respawn so it doesn't end the scene right there.