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Slime Tower Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #606 | 2.673 | 5.000 |
Mechanics | #694 | 2.138 | 4.000 |
Aesthetics | #784 | 2.138 | 4.000 |
Overall | #826 | 1.871 | 3.500 |
Fun | #870 | 1.604 | 3.000 |
Story | #962 | 0.802 | 1.500 |
Music | #1021 | 0.535 | 1.000 |
Sound | #1033 | 0.535 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
N/A
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Comments
I think enemies should have more damage or more life, because it has no difficulty. Good art and great start.
This is pretty good for what it is. The mouse controls are very responsive, and the pixel blocks are defined enough i didn't get a headache looking at them.