I like the game and the concept, but did find the first person perspective meant that looking downwards at the floor also meant looking into "myself" a lot, which felt a little odd when playing.
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Falling Fragments's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #855 | 1.134 | 3.000 |
Sound | #877 | 1.134 | 3.000 |
Fun | #972 | 1.134 | 3.000 |
Story | #983 | 0.756 | 2.000 |
Mechanics | #1036 | 0.756 | 2.000 |
Overall | #1045 | 0.756 | 2.000 |
Aesthetics | #1049 | 0.756 | 2.000 |
Theme | #1084 | 0.378 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
5
Did you use any existing assets? If so, list them below.
ThirdPersonController - unity
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