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A jam submission

Kobayashi MaruView game page

The No-Win Scenario?
Submitted by djohnndjinn — 52 minutes, 18 seconds before the deadline
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Kobayashi Maru's itch.io page

Results

CriteriaRankScore*Raw Score
Story#3162.7002.700
Sound#3592.9002.900
Music#4102.9002.900
Theme#4313.2003.200
Overall#4483.0003.000
Mechanics#4502.8002.800
Fun#4632.9002.900
Aesthetics#6722.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Modular space raider from unity store. Some CC music and SFX, noted in credits

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Comments

Submitted

Fun game!

Submitted

The game was fun! Like others I was attacking my supply vessel thinking it was an enemy shooting me, instead of healing. Also, for me I think it would have been much better if it was wasd to move, click to shoot, instead of click to shoot and move. A nit pick I have is the boat image (I get the reference) vs the actual game is out of place for me.  I'd rather the game be boat sprites, or main image be space ship otherwise it's a little confusing "why is it a boat?" instead of just enjoying the game. Great game though and if I understood correctly you had your kids play test(?) which is awesome! Good job! :D 

Submitted

I was totally attacking the ship I was suppose to protect at first.  Fun game, I would like to see the next wave spawn once the other wave is defeated. Nice work

Submitted

It turns out friendly fire is thing and I totally didn't accidently blow up my ship. Good work!

Submitted

I think I handled my self well in the simulation :)

Submitted

The gameplay is good, music is too relaxed for bullet hell style but that's okay.

Submitted

Really well polished gameplay loop! Loved how fluid and responsive the combat felt, just lacking some more art. Love it! ♡٩(^▿^)۶♡

Submitted

Cool game! I ended up not really using the missiles as the lasers seemed to do the job