This art turned out so well! And that menu bork is best!
The idea is adorable, and the presentation is there, unfortunately the game is still a little buggy. I couldn't figure out how the left doggo was supposed to move up, and apparently "Q" makes him go left instead of the expected "A". The sprites of the different states didn't stay consistent either, I'd stop getting points for reasons I didn't know about. When I had remembered about the bladder value, I'd move back to the water dish and then I'd see the "thirsty" state animation show up.
You are completely right, the game is sadly not over yet (first jam's struggles uh...). We hope that we'll get everything fixed for the last day (Sunday if I'm right) including all the controllers, setting the animations correctly, and correcting the states. Thanks a lot for your comments, we hope that these bugs don't ruin the game too much 😅
Comments
This art turned out so well! And that menu bork is best!
The idea is adorable, and the presentation is there, unfortunately the game is still a little buggy. I couldn't figure out how the left doggo was supposed to move up, and apparently "Q" makes him go left instead of the expected "A". The sprites of the different states didn't stay consistent either, I'd stop getting points for reasons I didn't know about. When I had remembered about the bladder value, I'd move back to the water dish and then I'd see the "thirsty" state animation show up.
Thanks a lot for your comments Sean!
You are completely right, the game is sadly not over yet (first jam's struggles uh...). We hope that we'll get everything fixed for the last day (Sunday if I'm right) including all the controllers, setting the animations correctly, and correcting the states. Thanks a lot for your comments, we hope that these bugs don't ruin the game too much 😅