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Aquaticus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Respect of the Themes | #12 | 2.500 | 2.500 |
Music | #20 | 2.000 | 2.000 |
Sounds | #21 | 1.875 | 1.875 |
Game Play | #22 | 1.625 | 1.625 |
Game Design | #22 | 2.000 | 2.000 |
Overall | #22 | 1.875 | 1.875 |
Graphics | #27 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting concept! I included it in my 10th Creative Games Jam compilation video series, if you’d like to take a look. :)
I believe that this game has a lot of potential, but I got the box stuck in a corner many times, which didnt let me solve the first puzzle, maybe I am missing something?
https://gyazo.com/5f16502651c423b5d4e730cf232ef3d7
GG
Nope, originally there was friction that prevented that but people didn't like sticking to walls and I noticed this issue a little late. I added sloped parts on the walls in most of the later levels to prevent this. Don't think I can update this now. Thanks for playing. Mostly this game was to try out a new way to jump.