I really enjoyed this! I always love the added wrinkle of "co-op" puzzle-solving, but usually it comes in the form of clones that share your controls or time clones or something similarly clumsy. I've never seen anything quite like this before and it was pretty interesting.
I think the physics might be tied to the draw framerate; I first tried it in my main browser (which has a zillion tabs open, so JavaScript can be a bit laggy), and the box moved almost unusably slowly. Seemed fine in a secondary browser.
It might've been nice if the exit doors were a different color or something; that confused me on the third puzzle, where the screen is so tall that a good chunk of the fourth puzzle gets included as well. You did a lot with very little graphics-wise here though; very nice :)
The game was a fun to play and very polished experienced, displaying the trajectory was a good idea to make the game less frustrating and more about reflexion than execution. My favourite puzzle was the symmetric one not long after the box return, that was great. Transporting those cubes and solving puzzle with them made me think of Portal...
Comments
I really enjoyed this! I always love the added wrinkle of "co-op" puzzle-solving, but usually it comes in the form of clones that share your controls or time clones or something similarly clumsy. I've never seen anything quite like this before and it was pretty interesting.
I think the physics might be tied to the draw framerate; I first tried it in my main browser (which has a zillion tabs open, so JavaScript can be a bit laggy), and the box moved almost unusably slowly. Seemed fine in a secondary browser.
It might've been nice if the exit doors were a different color or something; that confused me on the third puzzle, where the screen is so tall that a good chunk of the fourth puzzle gets included as well. You did a lot with very little graphics-wise here though; very nice :)
The game was a fun to play and very polished experienced, displaying the trajectory was a good idea to make the game less frustrating and more about reflexion than execution. My favourite puzzle was the symmetric one not long after the box return, that was great. Transporting those cubes and solving puzzle with them made me think of Portal...
Really fun puzzle game, I would play full version of this.
clean execution on a simple, fun idea. feels smooth and responsive, with neat, short puzzles. i completed it in about 5 minutes. well done!