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For the ones we lost...'s itch.io pageLink to gameplay video
https://www.youtube.com/watch?v=4v-rt6QsEiU
Team
Sean Corregidor - Solo Dev
Tools and Resources
RPG Maker MV
Estimated work hours
Approximately 22-24 hours
License
CC BY-NC-SA 4.0 license
Short description of the game
Play as a warrior named Zane who has survivor's guilt. He tries to atone for his past through his actions.
Theme
The main protagonist Zane, after losing his last party of adventurers, never picks up his sword again. This is because he lost a piece of his heart after his friends died. He's missing that fire that he once had, not being able to even wield his sword the same way as he once did. He' s not literally missing a physical object, he's missing a part of himself that he lost along with his friends. The goal of this game is for him to redeem himself and move on from grief.
Development Process
I was a solo dev but the problem was that I have no experience whatsoever in creating a game. So I searched the internet for easy game making tools for someone who can't even code that well. That's where I found RPG Maker MV that so happened to be on a huge sale so I took it. I spent the first night figuring out how it worked and fortunately, it was really nice to work with. I am quite happy with how my first game came out!
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