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A jam submission

Sateenkaarisoturin pieni seikkailuView game page

The rainbow creature has left its rainpoos all over universe and your mission is to collect them.
Submitted by fatmuppe — 8 minutes, 16 seconds before the deadline
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Sateenkaarisoturin pieni seikkailu's itch.io page

Credits
Jaana Sundberg

Gameplay video
https://youtu.be/QClIjYJtgMA

Tools used
Construct 3

Development hours
40

Length of the jam
140

Theme
Finnish part is to use some Finnish language in the game and the South-Korean part would be that its a bit hard to collect everything with good score and the player gets to see some statistics after completing the game.

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Comments

LOL: I am really bad at playing this game. It is amazingly polished for a jam game. Where did you get your inspiration from for the character?

Developer

Haha! I guess I wanted a cute and simple character, did some research about pixel art characters and then just created a round pink creature. Afterwards I noticed that the character looks a bit like kirby 😅 Never done pixel art before, mostly traditional and some digital art lately.

Submitted

Fun little platformer with nice graphics. I managed to beat the level with some attempts and thought I had collected all of the "kikkares" but apparently had still missed some. My score was not very high at the end, probably because I died too many times. I think I even was at a negative score at some point...

One thing I would suggest consider if continuing working with the game, is the difficulty of the enemies. They shoot quite fast and they have really wide range in shooting angle and shooting length so losing hearts feels almost certain when trying to move past them. Also, it does not help that the projectiles are so small that they barely can be seen. I understood from the description that you intended the game to be difficult, but even knowing that I would think about tweaking the enemies. But it might be that this was also the kind of difficulty level that you were after.

Developer(+1)

Thanks for the feedback! I didn’t have time to make multiple levels with different difficulty levels so I made this one level super challenging.  I’m planning on developing the game further so that it’s easier in the first few levels and it gets harder as the player gets closer to the end. There’s so much things I want to adjust and add to the game, I’m sure it gets more playable after some more weeks developing time.