Cute story! I included it in my Games Plus Jam compilation video series, if you’d like to check it out. :)
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Dr. Scienceman in RELATIVITY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #9 | 3.500 | 3.500 |
Theme | #11 | 3.750 | 3.750 |
Overall | #15 | 3.229 | 3.229 |
Gameplay | #23 | 3.125 | 3.125 |
Audio | #24 | 2.750 | 2.750 |
Overall | #24 | 3.250 | 3.250 |
Graphics | #32 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Give a brief description of your game:
Defeat aliens and use the power of Special Relativity to slow down time as you move faster.
What controls do you need to use?
WASD to move; Mouse to aim & shoot; F to use workbenches
How did you bring the theme of Time into your entry?
Time slows down as you accelerate; It's like an inverse Super Hot
What was the most interesting part about making the game?
The time algorithm was actually one of the easiest parts of development. This was the first game project where I made all of the art assets myself, and it was a pain in the @$$, but I feel it was worth it.
Anything else to add?
The music in the game was composed myself but I did not make it during the jam.
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