Play as either a Thinker or Worker and attempt to climb to the 100th level while racing with leisure or working as a gear in the machine. Reaching the 100th level is win state.
-Game Over Conditions / Bad Ending:
Worker: Having less than -3$ in your account
Thinker: Being beaten in the race
Achievement goals -
Get more than $66.60 dollars as a worker
Pay off your rent twice as a worker
Run 6 laps in a single race as a thinker
Last for 100 days as either
Endings:
Bad, and Good
plus a secret for getting all accomplishments and endings
~~~INFO~~
Government Name using OpenAI present:
In January 2023, for the Gaming Like it's 1927 Gam Jam, this Web-Based Atmospheric Story Game was created using the Fritz Lang film: Metropolis as inspiration.
Sampling the original score from the creator's personal library and using imagery from the recently open-sourced film from 1927.
Using OpenAI's Dalle and ChatGPT, Government was able to create a project quickly to elevate and focus their creation for this work.
Here are some side by side comparisons of imagery referenced in the the creation of the game :
Scene Description
Source: Metropolis 1927
Source: Urbanity 2023
Workers on the Elevator descending to their city
Opening title for thinkers
Over 60 builds were created as a focus was to create a (partial) complete re-telling of an over two hour film's themes and stories in an 15-30min point-click experience as quickly as possible.
With multiple endings and achievements the telling of Urbanity can played repeatedly to uncover it's secret ending.
The story of Urbanity has been told in this homage to Metropolis as your play thorough can be divided into the thinker or worker path
As you play in the work path, you must work to pay rent while facing the constant barrage of fee's and taxes the Urbanity life style levees against it's working class.
Can you earn enough to pay of your rent twice to make it up the electric lift or will your subterranean metro jams leave you out of cash.
~~~Reflection~~
As I worked to create this game, a few themes I felt uncovered that I wished to discuss and provide observations on:
The historic and mystical story of the Golem as a tool and one that curses the creator felt so adept at explaining the relationship experienced with using ChatGPT as a creative partner and tool.
ChatGPT named the project, and provided input and code for every script in this game, but only off the prompts I provided. Any time issues would arise during the development of the game, I would have to wrestle this code creature to help me understand and repair what my first asks created.
~~~Tools Used~~
Unity for the Game Engine
Visual Studio for IDE
Blender for Model Creation
Adobe Mixamo for Model Rigging
Audacity for Audio editing
Dalle-2, Night-Cafe, MidJourney for image generation
Comments
Government Name using OpenAI present:
Urbanity
~~~How to Play~~
-Point Click Adventure
Play as either a Thinker or Worker and attempt to climb to the 100th level while racing with leisure or working as a gear in the machine. Reaching the 100th level is win state. -Game Over Conditions / Bad Ending:
Worker: Having less than -3$ in your account
Thinker: Being beaten in the race
Achievement goals -
Endings:
Bad, and Good plus a secret for getting all accomplishments and endings
~~~INFO~~
Government Name using OpenAI present: In January 2023, for the Gaming Like it's 1927 Gam Jam, this Web-Based Atmospheric Story Game was created using the Fritz Lang film: Metropolis as inspiration. Sampling the original score from the creator's personal library and using imagery from the recently open-sourced film from 1927. Using OpenAI's Dalle and ChatGPT, Government was able to create a project quickly to elevate and focus their creation for this work.
Here are some side by side comparisons of imagery referenced in the the creation of the game :
Over 60 builds were created as a focus was to create a (partial) complete re-telling of an over two hour film's themes and stories in an 15-30min point-click experience as quickly as possible. With multiple endings and achievements the telling of Urbanity can played repeatedly to uncover it's secret ending.
The story of Urbanity has been told in this homage to Metropolis as your play thorough can be divided into the thinker or worker path
As you play in the work path, you must work to pay rent while facing the constant barrage of fee's and taxes the Urbanity life style levees against it's working class.
Can you earn enough to pay of your rent twice to make it up the electric lift or will your subterranean metro jams leave you out of cash.
~~~Reflection~~
As I worked to create this game, a few themes I felt uncovered that I wished to discuss and provide observations on:
The historic and mystical story of the Golem as a tool and one that curses the creator felt so adept at explaining the relationship experienced with using ChatGPT as a creative partner and tool. ChatGPT named the project, and provided input and code for every script in this game, but only off the prompts I provided. Any time issues would arise during the development of the game, I would have to wrestle this code creature to help me understand and repair what my first asks created.
~~~Tools Used~~
~~~Links~~
Documentation of Conversation with AI for building the Project: First Days of Chat and Later Days of Chat Assets:
~~~Additional Credits~~
Audio:
Thank you for playing, enjoy the experience!
No Rights Reserved 2023