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Survive Duo - GB30 Jam version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #4 | 4.000 | 4.000 |
Technical | #4 | 3.333 | 3.333 |
Fun | #6 | 3.333 | 3.333 |
Overall | #9 | 3.000 | 3.000 |
Graphics/Animation | #14 | 2.667 | 2.667 |
Music/Sound | #15 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which parts of the entry did you NOT make?
Everything was made by me from scratch. The code may contain short snippets from the SDL2 Lazy Foo tutorials
Which parts of the entry did you make BEFORE the jam started?
Nothing
How many people were on your team?
Just me
What tools, engine, languages, etc. did you use to build the game?
C++ with SDL2 for the code. Coded in Vim for MacOS, compiled with Code::Blocks for Win10. PyxelEdit for the graphics.
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Comments
Neat idea. It's tough to keep track of both ships. Best I could get was 0:45. Would have loved some music and sound effects. Nice work.