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Very small adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #104 | 1.512 | 1.714 |
Audio | #107 | 1.008 | 1.143 |
Graphics | #111 | 1.638 | 1.857 |
Overall | #113 | 1.449 | 1.643 |
Gameboy-ness | #114 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I was very confused starting off, didn't know what I was doing or what things meant onscreen. I also don't know if there was a web-exclusive bug when taking damage, because all I saw was a black screen. I think saw the potential of what you were getting at, though, and I think with a little more polish and some audio it'll be a world of a difference! Keep at it! :D
It's hard to tell what's going on, I was totally lost at first. At some point I noticed the three tiles you had pointed out in the icon and I figured out that they are the tiles that damage you. Once I figured that out, I was able to enjoy it. However, occasionally there were times when there wasn't a possible path I could take without taking damage.
The two primary things this game needs is a brief explanation screen and a system to make sure that a path is always possible.
This uses more than 4 colors (plus there's alpha opacity in the first screen), please fix these or I'll have to remove this entry from the jam
true! will do asap. thank you!