Really cool artstyle, the gameplay is a bit simple but is very good, the boss was entertaining and the palette is very gameboy-ish.
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MEGASAM X's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #54 | 4.073 | 4.073 |
Gameboy-ness | #73 | 3.976 | 3.976 |
Overall | #84 | 3.457 | 3.457 |
Fun | #99 | 3.098 | 3.098 |
Audio | #123 | 2.683 | 2.683 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Amazing isometry! One doesn't find many isometric games these days.
Additional physics/feedback can live up actions a little. At the moment I don't feel the mass of the enemy or the force of my strike.
The isometric view could've been great, but the collisions were a bit clunky, also the character is too big, you can't really see a lot of screen, making it hard to see incoming attacks from the boss. But the cutscenes, colours and music are great... Overall good entry!
I love this color palette! I also really love how you did the isometric view! the dodge felt nice and responsive too
Baggie, curti pra caramba. O jogo tem até intro, mano. Achei muito bom mesmo. Parabéns.
Ótimo game! Achei bem legal a paleta de cores mudar conforme a dificuldade do jogo, também curti muito o estilo artístico, simples e carismático. Parabéns aos desenvolvedores!
Great game for a jam! It looks really good and plays smoothly.
Only thing I don't like is how quick the enemy attack comes in, you have a dodge but you can't really dodge as a reaction. So the best way to fight was to keep the enemy at a distance. But especially for the boss, it would have been great if the attacks come in slower, so you can see an attack animation and then can dodge that.
Anyways, was a fun play! Well done :)
I liked the intro, the whole thing was nice even if the gameplay was a bit repetitive, the isometric view is pretty cool and the cover art too!
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