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A jam submission

EggView game page

"The dark souls of Gameboy games" -Anon
Submitted by bennettgsewell, banditbat — 1 hour, 29 minutes before the deadline
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Egg's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#403.4623.462
Soundtrack/SFX#443.2313.231
Overall#443.3463.346
Overall#483.3083.308
Graphics#573.3853.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nicely done. That game over drawing is heartbreaking.

Submitted(+1)

Really good game concept! The art is very cute as well.
Unfortunately I jumped into the game without reading anything the first time and completely abandoned my egg... I guess I mistook it for a spawn point, egg hatching? (in retrospect you'd think the start screen would have been a pretty big hint)
I somehow managed to unlock the first gate without even knowing I had an egg and then got a game over for reasons I didn't understand. I think it would be helpful if the game over screen was more clearly a game over and maybe explained which loss condition you fulfilled (either death or egg loss). I'm not sure there's a good way to explain the egg concept through gameplay without inserting it as text.
Maybe an intro room that forces you to pick it up to leave (pressure plate puzzle?) and introduces the slime stealing in a smaller environment. (Or a reaction from the player character of some kind whenever the egg gets stolen, like an exclamation point or dialogue the first time; or even an indicator in the UI that shows you whether or not your egg has been stolen so you know it's relevant to you). Of course, those are whole new systems to implement and really I should have just read the premise first😅

I see you have a lot planned for the future of it, I hope to see it! Nice work so far!

Submitted(+1)

I liked the zelda-esque game :) You should make the hearts more darker, because you can’t see easily the health bar since the colors are the same.

Submitted(+2)

egg

Submitted(+1)

Very neat puzzle mechanic that made for a surprisingly difficult and enticing experience. Having to juggle with the egg and the keys was a treat and the jellies really showed their power in numbers for some situations. The only problem I have is how easy it is to get hit and lose all your health quickly whilst you attack an enemy, maybe a small knockback could mitigate that whilst enforcing the idea of hitting the enemies away from your precious egg.

But this is a great submission! The art and music are very well done and the gameplay held a good challenge!

Submitted(+1)

I did like having to switch back and forth between the key, that was a really cool idea! 

Submitted(+1)

Really cute! Character hitbox seems to be a bit big tho haha.

Submitted(+1)

I love the concept behind this game, taking your egg through puzzle like maze. It was funny when the enemys took it and run, i didn`t expect that! i just run like crazy to get it back. Art and music could have been better, but its a nice approach to a fine idea!

Submitted(+1)

This game is brutal! I can't get past level 1, sadly... I wish the slimes had just a hint of stun once I hit them. It pretty much take damage from each slime I encounter as you have to get very close to hit them. The juggling aspect of moving items through the level is a cool mechanic. I could see some interesting things being done here that make the standard "key and lock" dungeon aspect take an interesting turn. 

Submitted(+1)

egg

Interesting premise, I like the mix of action and puzzle, i feel like it's easy to get hit and die even when trying hard to fight back, i like that you have to be careful where you put the egg when you want to grab a key or something, a hard but fun time!