Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Grand Robo Card ChampionshipView game page

Face your opponents in intense card battles and continually improve your deck in this TCG-style game.
Submitted by Fluburbio — 4 hours, 5 minutes before the deadline
Add to collection

Play game

Grand Robo Card Championship's itch.io page

Results

CriteriaRankScore*Raw Score
Originality & Innovation#283.6543.654
Audio#722.8082.808
Graphics#752.9622.962
Overall#763.0233.023
Theme#803.1153.115
Fun & Game Design#1112.5772.577

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

How did you manage to make something so complex in 9 days? Very impressive! Cool concept.

Developer (1 edit)

Thanks! I had already made a (way simpler) card and deck system in one of my previous games (Fantasy Quest), so I already had an idea on how to make this. 

I'd been wanting to push that system further ever since, so when the theme was announced I decided that this time I'd try something different and see if a full blown TCG was doable with GDevelop 😁

Submitted(+1)

Good game! I think making this is quite hard. I don't even know how you've done this. The AI and the card collection. Nice concept.

Developer (1 edit) (+1)

Thank you!  It takes A LOT of variables, but it's all coded with events 🤓 I have a cardTemplate sprite that is used as a structure for each type of card, and at the beginning of the duel I create instances of card sprites based on that template, for both the player and the opponent. The rest is keeping track of where a card is (in deck, or hand, or field, or discard). The AI is a decision system that checks all the cards in the opponent hand and check if there is a card that can destroy a player's card for instance, and plays using simple rules of priority.

Submitted

Damn. I can't do games like that. Hats off to you.

Viewing comments 2 to 1 of 22 · Previous page · First page