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Strange Powers Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #1 | 4.000 | 4.000 |
Narrative/Mood | #1 | 3.250 | 3.250 |
Game Design | #1 | 4.250 | 4.250 |
Audio | #2 | 3.250 | 3.250 |
Overall | #2 | 3.750 | 3.750 |
Polish | #2 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super cool game! Love the art in this, it all felt cohesive. I think the punching and dash attacks were cool, but I found that the dash attack was not worth using most of the time. I couldn't tell if there was more damage vs a normal punch, but I almost always got hurt when using the dash attack.
If you wanted to push this project further, I think the powers ups would need to shake up the gameplay more. Getting another heart piece or becoming faster is useful, but I think different types of powerups and maybe different enemy behavior would do a lot for replayability. I think you could consider timed power ups too. In mario a star has a lot of weight not just because it makes you invincible, but also due to fact that you have limited time to make use of it. Same with the fire flower, you get stronger, but one hit and you lose that new ability.
In any case, I think you did a real good job on this!
Thanks so much for playing and giving your feedback! That's really good advice, I will keep it in mind! :D