Play game
Heist Blitz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Narrative/Mood | #1 | 3.667 | 3.667 |
Audio | #2 | 2.333 | 2.333 |
Overall | #2 | 3.667 | 3.667 |
Art | #2 | 3.000 | 3.000 |
Game Design | #2 | 3.333 | 3.333 |
Polish | #4 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you part of the Game Dev Field Guide Community?
Oh Yeah!
Leave a comment
Log in with itch.io to leave a comment.
Comments
This must have been so hard to pull together inside the month. Really great job, love the planning phase in 2D followed by the 3D simulation. Showing the paths the burglars would walk during the planning would have been nice as they kept getting stuck trying to enter through a window instead of a door. Great concept overall!
Wow, this is so cool! What a neat concept! It's like writing asynchronous software haha. It's so cool to me that you can move the timeline and see how the burglars move as you drag it.
I like how the menus kept with the narrative ("How much to spend on scouting, boss?", "Cost to bribe the police").
The 3D visuals were quite neat. I like how you start with the map view for planning, then see a 3D "simulation".
The way the button drops after the level is a nice little touch.
Suggestions:
Awesome work, hope you develop this idea further.