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A jam submission

Exploiter AchievementsView game page

Submitted by cdoX
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Exploiter Achievements's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#101.9171.917
Creativity#102.5002.500
Theme#102.0002.000
Polish#111.8331.833
Fun#121.3331.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Talking points of your game
It's suppose to be a game about speed running achievements / clicker game. I though it would be fun to make a timer so people could compete against each other. I took the speedrunning thing from the theme hint. Exploiting in my game is about having luck because of the randomness of the spawns / gold / level size. Which can be very random from each level. Also the game seems full of bugs after exporting it outside unity which is sort of an exploit i guess LUL.

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Comments

Submitted(+1)

Great start to a game. Feels like with some more time this could be really fun.

Developer

Thanks! :D

Submitted(+1)

I'm not really a person for clicker/idle games, but i think this is a neat concept. It could probably use a lot more polish and feedback so the player feels great about... well clicking!

Developer

Thanks for the feedback! :D Yes its more like a prototype / skeleton of a game right now. Wish I had more time to add some power ups to make it a bit more fun :P 

(+1)

The game is very linear and there is not much to do.

I wish I was able to control my character instead of a path being decided for me. It feels like a waiting simulator with actions only able to be done if the game allows me to.

Developer

Thanks for the feedback! :D It's suppose to be like a clicker / as in not very much active physics gameplay. But there was also suppose to be more things to do, like buying stuff (maybe speed and damage) and also mining / more enemies. But in the end I didnt have time :P but it was a cool learning experience for future projects :D