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Jelly Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 3.569 | 3.667 |
Creativity | #5 | 3.353 | 3.444 |
Overall | #5 | 3.028 | 3.111 |
Fun | #6 | 2.704 | 2.778 |
Polish | #8 | 2.487 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game?
Throw goats into Jelly for no reason!
My first game jam. Also nearly my first game jam fail.
Time spent working on your game?
1.5 half days of screwing up completely.- I had nothing but a wonky blank screen. Then Sunday morning began 20 hours of intense genius.
What assets did u use?
Props to Alisha Poor for the Goat. Grass is from yughughs Grass pack 3, recolored. Jelly is from open clip art.
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Comments
Haha what.
Seriously though, once I figured out the optimal goat flinging technique, it was fun. Really dumb, but fun. Jelly was satisfyingly jiggly.
One of those games that gets better and more insane the longer you play it. At first I thought it was an error when a goat got stuck in the side of the jelly. Later on I had 7 embedded in the main section, a few lodged in the sides and one sitting on top using it as a trampoline. Not to mention a pile of dead bodies left and right (I even managed to jump a goat backwards off the ledge.) If there's anything to improve it could be the text rendering, and the camerawork is a little slow.
Thanks for the feedback. Glad you liked it.