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Quantum Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #12 | 1.134 | 3.000 |
Theme | #12 | 1.134 | 3.000 |
Polish | #12 | 0.756 | 2.000 |
Creativity | #12 | 1.134 | 3.000 |
Overall | #12 | 1.039 | 2.750 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game.
It's an action multiplayer deathmatch game with teleporting ninjas. With two different maps, one desert and one forest map.
Local multiplayer only!
What assets did u use? Link them here
No third party assets.
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Comments
What i'm more curious about is how fast they implemented Multiplayer and high quality maps without using third party assets, consider my impressed, even if it was team effort.
We were 2 people working exclusively with programming, and 3 people doing 3D. As you can see we have no fancy textures, just plain colours, and we saved a lot of time on texturing. We also had a guy doing the audio, and another who helped out with some level design.
impressive, team work and cohesion is the key I suppose !