Thank you for the extensive review! I do appreciate all your comments.
I'm glad that there were so many pros. Once we had a decent game plan, the idea was to just work on that and try to fine tune it.
Sorry about the cons, since they all fell out of time. We just made some random objects and didn't get to use a direct story-line with increasingly difficult riddles. I agree with the objects as well. Originally, all was meant to be clicked. Time constraints again :sweat_smile:
But that's no excuse! I'm satisfied by how much we were able to do in this time-spam, and I fully accept and embrace my limitations encountered. Changing it now would be cheating :P
Comments
Thank you for the extensive review! I do appreciate all your comments.
I'm glad that there were so many pros. Once we had a decent game plan, the idea was to just work on that and try to fine tune it.
Sorry about the cons, since they all fell out of time. We just made some random objects and didn't get to use a direct story-line with increasingly difficult riddles. I agree with the objects as well. Originally, all was meant to be clicked. Time constraints again :sweat_smile:
But that's no excuse! I'm satisfied by how much we were able to do in this time-spam, and I fully accept and embrace my limitations encountered. Changing it now would be cheating :P
Thanks for playing!
It's interesting, we did a "Hide&Seek" game too :p
I liked that there is multiple stories