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Retro Rebound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Followed Jam Rules | #1 | 4.857 | 4.857 |
Aesthetics (graphics, sound, mood, etc.) | #4 | 3.714 | 3.714 |
Fun | #4 | 3.143 | 3.143 |
Arcade feel | #4 | 4.000 | 4.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This was a fun game to play (I played v1.1)! Very reminiscent of Arkanoid, hitting that arcade feel while adding a new mechanic with the bombs. The powerups were nice to have, but there were a bit too many which lowers their endogenous value. Also, having a 3 ball multiplier apply when 3 balls are already active to now have 9 balls may be too favorable to the player or overwhelming to process; it also may be the cause of a bug I experienced where the 3 balls powerup did not engage anymore after having gotten it a few times. One nice to have as well is some feedback when the bomb hits the paddle because it isn't clear right away that the bomb is the reason you have lost a life. The aesthetics were nice, and the quality of the art and sound make the game stand out really well!
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