Play safe-surfing
Safe Surfing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Followed Jam Rules | #1 | 4.857 | 4.857 |
Arcade feel | #1 | 4.714 | 4.714 |
Aesthetics (graphics, sound, mood, etc.) | #2 | 4.357 | 4.357 |
Fun | #2 | 4.000 | 4.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I liked the aesthetic for this bullet-hell game, giving it a cohesive theme. The varied powerups were nice, though they ended up being very situational because of the 5 second timer; I sometimes got a bullet-based powerup but no enemies spawned for another 3 seconds, making it less effective. Perhaps longer but less frequent powerups could give more value to them. I'm not sure if there's something beyond the Hackerman enemy (that's where I died), but it could also be good to vary up the backgrounds to give a sense of progression, such as switching the tabs at the top and use them as progress through the levels or zones; beat the last tab and you beat the game. Just some suggestions, but overall good job on this arcade game!
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Comments
Great arcade atmosphere, very Galaga!