Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Chrono CrisisView game page

Submitted by Memoa — 58 minutes, 26 seconds before the deadline
Add to collection

Play game

Chrono Crisis's itch.io page

Results

CriteriaRankScore*Raw Score
Visual Art#212.0002.000
Writing#221.8391.839
Overall#231.8931.893
Audio Art#251.8041.804
Game Design#251.9291.929

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Party Name
KyilGame

Theme Interpretation
Konsep "too many" terdapat pada enemy spawn dan pattern attack boss. Dalam enemy spawn, terdapat konsep timeloop, spasi, dan musuh dari loop sebelumnya akan dibawa ke loop selanjutnya. Attack pattern boss memiliki mekanik bullet hell, teleport, dan lain lain. Game ini juga memiliki konsep break fourth wall yang mana terletak pada penyampaian lore dari game ini.
Kesimpulannya konsep "too many" ada pada too many enemy (konsep loop), too many bullets dan game mechanics, too many dialog & lore (disarankan untuk membaca dengan saksama).

Wildcard

Meta

Interacts with elements outside the game

Leave a comment

Log in with itch.io to leave a comment.

Comments

No one has posted a comment yet