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Tap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #852 | 1.583 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting idea that your genre without mechanic basically made a speed reflex game.
Thank you, i originally was about to make a tower defense game with out ai but I only had 2 hours left due to procrastinating so I made this.
It's a good start but starts way too slowly - needs to have 10x the amount of beats to press
I'd say it also needs an added mechanic, as it's currently a little too simple. Good foundation though
Thanks for the feed back, hopefully I will comeback to this idea and build on it.
The game is decent however I have a few issues. Firstly, It's too simple. Try increasing the spawn rate of blocks or their speed. My other criticism is that music isn't core to the gameplay of a rythm game. What I mean is that if I were deaf, I'd see no difference between this and Rock band as opposed to how you'd really notice if someone ripped the shooting out of a FPS. Lastly, The moment I saw the game I really wanted a version where It's a rythm game but the songs are all terrible. I'm serious, put on your screechiest most annoying voice and go to town on a microphone for a solid 15 minutes and you have the game of the year.
Thanks for the criticism, ill definitely attempt to stick with the theme in later game jams.