Hard
Submitted
Blind BurglaryCriteria | Rank | Score* | Raw Score |
Design | #507 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I'm not sure if it's a bug or my machine but it's not letting me place towers even when there's less than 5 of my own on the screen, making early game nearly impossible. And this is with about 13 resources sometimes. It's a shame because I really like this concept too.
Sorry to hear that you weren't able to place towers! A few potential reasons off the top of my head for your issue:
1) There is collision detection active on placing towers on the map. If you attempt to place a tower too close to another structure (not including the enemy projectiles), then you will not be able to create a tower there. We likely should have added some visual indication of whether placement was allowed, or a sound if you couldn't place at that time.
2) If you weren't aware of the mechanic that tower health decays over time, then you might not have noticed that some towers were being destroyed when you placed new ones.
Does it seem like either of these could have been your issue? Otherwise, apologies, and thank you for trying to play!
Takes some time to get used to, but once you figure out you have to burst down the enemies when their at low health, or risk getting overwhelmed, the game is doable. It was much more fun than I expected, and I really like the concept. Once there is no defense in tower defense, things definitely get more interesting
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