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Judgement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #318 | 3.296 | 3.296 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun and polished! May want to expand the screen size to allow more breathing room and to utitilise dodging into its fullest. The holy smite bar seems to go against the theme itself however, so maybe a change to a more detached form of damage/cleanup like triggering traps or automatic bullets when you run out of other enemies?
Very fun! My only thought is that the slash attack is pretty easy to clean up enemies that are still possible to remove with other enemies. Maybe make it come online when there is only one enemy left?
Really cool concept and well polished!
My only real complaint is that the enemies that try to squash you are near impossible to avoid when there's more than one. (Yes, I am aware you can dash/dodge.)
Great effort!
Yeah, the later stages can get pretty tough because of those. I thought about adding a limit to their range after already submitting the game, so I don't wanna change it now. But I think I'll keep working on it. Thanks for the feedback!
Thanks for making this! I would like to see it explored further!
This seems like a really solid proof-of-concept! I hope you keep working on it....and port it to some other platforms :p
Wow this is a fun idea!
Cool concept and I like the art