The concept is fantastic, but I found it quite frustrating as it wasn't easy to predict how the enemies would react after being distracted. Sometimes they did a 180 turn and starting speeding back towards buddy, and sometimes they would head off in a different direction. In some cases they seemed to zero in even if buddy wasn't in the cone. Despite all that, I did really like the game :)
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Buddy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #292 | 3.359 | 4.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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