The magic absorption/anti-absorption thing wasn't communicated very well, but aside from that it was fun! It almost feels more like a puzzle game than an RPG.
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Magicless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #683 | 2.245 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
To clarify exactly what I found confusing:
1. The text of the enemies' attacks went by so fast that I couldn't tell it was casting two different spells on turn 1 and 2, which made me confused as to why anti-absorption did different things on turn 1 and 2
2. I got the impression magic absorption was a specific attack, not a status effect. I thought my anti-absorption spell would negate the attack.
I figured it out eventually, but it took a few tries. And it's entirely possible that the game communicated it fine and I'm just an idiot.
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