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A jam submission

One StrikeView game page

Protect your honour
Submitted by Jake Meaker (@JakeusMeakus) — 19 hours, 18 minutes before the deadline
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One Strike's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#6703.9563.956
Overall#11353.2223.222
Design#12752.7562.756
Originality#13962.9562.956

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Neat idea, with a lot of potential. I think the feedback is currently feeling very bad tho, a sound effect for the moment to press the button, and indication that the button was actually pressed, a different sound effect indicating that you lost, would all be things that would help the game feel "Not Rigged". Also maybe a "Results Screen" showing how fast you pushed Space, and how fast you should have pushed Space.

Also, spamming Spacebar is pretty viable, you should probably add a way to lose by pressing to early.

Developer(+1)

Thank you so much for the feedback. These are definitely things I will think about when I come back to the game. I intend to work on it further in the future but currently I'm pretty burnt out on it :P 

Submitted(+1)

Good visuals & very polished. You can feel the tension waiting for the time to strike :)

Developer

Thank you so much! This is what I was hoping to achieve so I am so glad it comes across in the game :D 

Submitted(+1)

I love the visuals, also the game idea is nice. This has a lot of potential. Absolutely enjoyed this one. I am biased though, love the ninja and samurai themes! :) Congrats! Enjoyed it a lot! 

Developer(+1)

Thank you so much! I really appreciate your feedback, It means a lot :D 

(+1)

I spammed space and won as a test, but i did won legitimately first. Nice use of Japanese opera style delivery  and very pleasing art! 

Developer

I yeah, I had meant to do something about that but it totally slipped my mind. Thank you for the feed back I really appreciate it :) 

(+1)

I really like the concept and aesthetic, the sprite work and drumming really make a strong atmosphere. The one thing that took away from the experience for me was the slash not feeling super connected to the input. I think if some kind of animation triggered once you pressed space it'd make it a lot more satisfying to win. Great job nonetheless!

Developer

Thank you for the feed back, I really appreciate it. That's something I could definitely add to it :)

(+1)

amazing music and nice visual identity

Developer

Thank you so much :D

Submitted(+1)

Really neat game with a nice level of polish and good eye for design! <3

Developer

Thank you so much!

(+1)

interesting idea and atmosphere, great pause menu, but it is a bit too easy

Developer

Thanks for the feedback :D I didn't want to make it too difficult but was testing it while very tired, so my reaction times were probably not the best for testing haha