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Gravity... But Not Really's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1941 | 1.826 | 3.333 |
Originality | #2035 | 2.008 | 3.667 |
Overall | #2179 | 1.765 | 3.222 |
Adherence to the Theme | #2397 | 1.461 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really Interesting game! A little hard to understand at first with the minimalistic visuals, but it's a really neat puzzle game. I understand that its's one screen and one sprite, etc., but it doesn't really fit the theme other than that. The mechanics don't exactly revolve around that theme very well. Otherwise an awesome game. I could see myself getting addicted to this game if I'd played it more. Impressive that it was made in the time that it was. Very Nice.
The way I thought the game fit the theme was that instead of having many levels in which you move from one side to the other, you only have one level with many different methods of navigation. Hope that doesn't come off as too defensive. Glad you liked it. :)
i like the idea, though the explanations could have been better, some UI to remind you of how you will fall could be great, and what the hell is happening with enemies ? sometimes they are in a place blocking more than half of the map and stop moving for so long, and the way they moving is hard to predict making it even harder to go to certain places sometimes. Maybe they should have the same gravity as you, could try make them only fall too, like they don't choose to move in some direction.
The concept is really original though
The enemies chase after you if you're to the left or right of them relative to the current state of gravity. And yeah, I should've made a lot of things more clear. Hopefully you enjoyed it despite the obvious lack of polish.
Hey, this is always rough to hear, but I can't get your game to run. I'm getting an error message saying it's "improperly formatted" :-(
Can I ask what steps you took to install it? And did the error message contain any details in addition to what you've mentioned?