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Picacard!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #297 | 3.900 | 3.900 |
Originality | #682 | 3.700 | 3.700 |
Overall | #729 | 3.600 | 3.600 |
Adherence to the Theme | #1301 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a pretty fun game, I like the idea of picking a card which has both an upside and a downside. Nice one!
I liked this. It was really well made, and should be getting more attention than it appears to be getting. I'm not entirely sure how the theme fits into it, though.
If I had to critique something about this game, it's that the enemy AI is a little too easy to abuse. If I stood near a tunnel opening, the enemies often couldn't get to me, but I could still attack them. This was particularly broken for the final boss.
I loved the idea of character customization using the cards. Applying an affect to both the suit and value made for an intuitive way of understanding it. (For the record, I beat it using the 4 of Spades)
Thanks! I tried to make the picking of the cards the "only one" aspect, but I can see how that'd be confusing.
Wow, this is pretty in-depth for a game jam! I love how you can customize your character at the start.
Love the idea of picking your 'cards' and getting a totally different playthrough each time! :D
Thank you!
Cute little dungeon crawler. I really like the concept of having to pick a downside and a bonus at the start, but the game itself is easy enough that those choices don't end up mattering much.
Yeah, I kinda skimped on the balancing 😅 but thank you for the feedback!