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One Shot Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #2287 | 1.278 | 2.333 |
Adherence to the Theme | #2322 | 1.643 | 3.000 |
Originality | #2349 | 1.461 | 2.667 |
Overall | #2388 | 1.461 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
As a whole, this feels like it could have just been a mario maker or super meatboy level. It was frustrating dying a bunch and having to just do everything over again. That being said, you made this yourself, and you did a great job finishing it within the time limit!
I like that the limited uses of the sword give you an option of making the level easier, since you have to loop around the same enemies. I don't think the shield is that useful, since you have to keep that button held down the entire time.
Thanks for the feetback, actually this Is a toned down versión, i had a problem with the traps in wich they actívate and never deactivates, thank God managed to fixed it.. about the shield, i felt that to when testing the final build 🤔 i will think on what to do with it 🤔
Thanks for taking the time and playing my game 🤓 it means a lot 🤟