There is no in-game tutorial or anything, so I’m not sure if what I’m supposed to be doing. Maybe add something so the goal of the game is a little clearer.
Also, how did you implement the theme? is it the one room?
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #2366 | 1.581 | 2.500 |
Design | #2555 | 0.791 | 1.250 |
Overall | #2565 | 1.001 | 1.583 |
Originality | #2600 | 0.632 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Hi, sorry that I've just read your message. We have post the tutorial in the discription of the game, because at the end of the jam ,we were lack of time to make the in-game instruction, sorry for the inconvience. The point in the game that we try to implement the theme is that all the enemy and the character are sharing the one bloood system( only one blood bar in the game). Again ,sorry for replying so late
It's cool that you got some art assets together and made a basic game with it. The loop is functioning, I can die and win, even though the gameplay is not very interesting.
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