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Moto Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1786 | 2.055 | 3.250 |
Adherence to the Theme | #1902 | 2.372 | 3.750 |
Overall | #2100 | 1.897 | 3.000 |
Originality | #2485 | 1.265 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
As others said, autoclicker could easily play this game forever. Also, the motor should be accelerating, that would make the game more challenging. And, perhaps, add a truck for which you can't autoclick your way on the white line, but have to commit to being on the opposite track. Best of luck in future game development :)
Thanks for checking our game and giving your suggestions! Idea about truck in the middle sounds good but I am thinking probably it would be nicer to have the cars change lanes occasionally to tackle this issue. Anyway thanks for pointing this out again, I didn't understand it correctly when others mentioned previously :).
The game is quite simple but it has some potential.
Maybe I'm just a hardcore player but I wanted the game to get faster faster!
Good job overall I'm looking forward to your future work!
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Hey, we made a godot game too. Check it out!
My main goal was to make a working game with my friend :). We had loads of ideas on how to improve the gameplay but due to my beginner level in game programming there was only time for the basics. Thanks so much for checking it out and the nice words!
Tested on linux.
Bonus personal points for Godot.
Thanks for the review!