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A jam submission

Hydra (GMTK JAM 2020)View game page

Made for Game Makers Toolkit 2020. Art assets self made, pixel font from asset store
Submitted by OddAwter — 18 hours, 47 minutes before the deadline
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Hydra (GMTK JAM 2020)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#49541.7142.300
Originality#51111.7142.300
Fun#51791.4912.000
Overall#52391.4912.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Enemy quickly goes out of control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

Nice art and concept! Great job!

Submitted

Couldnt kill more than 9 hydras, super hard game! I liked the graphics and the background, so much chaos! Nice work!

Developer(+1)

Thanks! Your game was fun too, although I probably bugged everyone in my house yelling at sheep lol.

Submitted(+1)

Dang that built in tutorial was really good. I like how the enemy is just there the whole time and then you wake it up lol.  Though i think if the tutorial is not already done, it should disappear when the first hydra is killed because I frequently just played with the remainders of the tutorial still on screen to start again faster lol.

good game

Developer

Thanks! Ya I probably should have added a check for that lol.

Submitted

Very cool way of applying the theme, but they quickly go off screen

Developer

Thanks! It was intentional for them to go off screen, and they would dive you from unpredictable areas. I suppose it can look weird though. 

Submitted

Nice! You can try adding some screen shake for more juice. Is there a way to aim? Because the gun always shoots in top-right direction for some reason.

Developer(+1)

Oh it should follow your mouse. i guess i didnt make that clear

And ya I would have loved to add screen shake and audio, but unfortunately I had to go to work :P I'll probably add that stuff after the jam is done tho!