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Hydra (GMTK JAM 2020)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4954 | 1.714 | 2.300 |
Originality | #5111 | 1.714 | 2.300 |
Fun | #5179 | 1.491 | 2.000 |
Overall | #5239 | 1.491 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemy quickly goes out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Nice art and concept! Great job!
Couldnt kill more than 9 hydras, super hard game! I liked the graphics and the background, so much chaos! Nice work!
Thanks! Your game was fun too, although I probably bugged everyone in my house yelling at sheep lol.
Dang that built in tutorial was really good. I like how the enemy is just there the whole time and then you wake it up lol. Though i think if the tutorial is not already done, it should disappear when the first hydra is killed because I frequently just played with the remainders of the tutorial still on screen to start again faster lol.
good game
Thanks! Ya I probably should have added a check for that lol.
Very cool way of applying the theme, but they quickly go off screen
Thanks! It was intentional for them to go off screen, and they would dive you from unpredictable areas. I suppose it can look weird though.
Nice! You can try adding some screen shake for more juice. Is there a way to aim? Because the gun always shoots in top-right direction for some reason.
Oh it should follow your mouse. i guess i didnt make that clear
And ya I would have loved to add screen shake and audio, but unfortunately I had to go to work :P I'll probably add that stuff after the jam is done tho!