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Don't Get Mad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4839 | 1.714 | 2.300 |
Overall | #4981 | 1.714 | 2.300 |
Originality | #5182 | 1.640 | 2.200 |
Presentation | #5229 | 1.491 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player or the enemies will go "Out of Control" once they are low on health. This is signified by their shooting or their movement.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Great game. Nice idea and good execution.
You may check mine too.
Cool take on the theme! Good job! :)
A true frustration simulator, in more ways than one. The concept of having more firepower the angrier the character gets does lead to some interesting risk vs reward moments, but you die so fast it's hard to really get a lot of mileage out of that.
i kinda like the idea of the firing mode going more and more berserk as you or enemies take damage, a main menu would really useful so we don't get instantly thrown into the action as soon as we launch the game, also since bullets destroy each other you can just stand in front of an enemy and power through their bullets since you have faster fire rate and infinite ammo
Many thanks for the feedback! Bullets destroying each other is actually a bug. I unfortunately couldn't fix it and I needed to sleep.