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Developing Madness "GMTK Game JAM 2020"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #710 | 3.703 | 3.703 |
Overall | #935 | 3.378 | 3.378 |
Presentation | #1044 | 3.541 | 3.541 |
Fun | #1242 | 3.135 | 3.135 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The purpose of the game is to complete a simulated game jam as you get overwhelmed by problems that are out of your control, as you try to keep the project from falling into complete chaos.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
The roommate mechanic seemed a little confusing, otherwise nice game and well thought out. The girlfriend sound was funny but really kinda anoying (that was the point I guess haha). I spent the majority of the game time holding E in front of the computer, so maybe further polishing could increase variety, but solid submission nonetheless
Thanks for playing, yeah it need a lot of balancing maybe later Ill upload a refined version, cheers.
Game info:
Since we didn't explained every mechanic properly in the game ( and I don't know if I can edit the game´s description until the official rating end) I add a few tips in the comment section:
Interesting idea, presentation seemed pretty solid, however once the breaker went out I couldn't see anything at all, so I was a bit stuck at that point.
Thanks for playing!! Yeah there was a lot going on and we failed to create a proper tutorial, the breaker box was outside by the kitchen door, and without power neither the computers or coffee machine would work (even if the coffee interaction would keep making noises XP). So objective was to operate de breaker box for 5 seconds for the power to return, yeah kind of messy, but a great opportunity for us to learn, next time well create a proper tutorial, cheers!
This was really fun. I imagine it was part of the idea but I was never able to actually work on the game after the first thing came up.
Thanks for playing !! Yeah we spend a lot of time making obstacles, and to little time explaining how to solve them.... Still I'll explain them briefly in the description future references. Cheers!
I loved this game, can't believe it was made in only 48 hours :)
Thanks a lot!! Really glad you like it, well be posting today the process of making of the game on YouTube if anyone finds it interesting, Ill add the link somewhere later, cheers!!
Most annoying roommate ever! Really love the twists and how furniture flies around. Great job!
What, it was made just in 48 hours? It looks so nice and it's fun to play, especially how everything was flying around, I love it! Really interesting game with nice visuals
Thanks a lot!! Very glad you like it
Awesome game, I liked the fact that things would fly everywhere. Fun and enjoyable to play. Great job!
it's amazing what you can do with so little time
Yeah id say 3d model is our strongest point, but we really need to work on our UI, cheers!!