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A jam submission

Developing Madness "GMTK Game JAM 2020"View game page

Try your best to complete the game jam before your game dev journey spirals "our of control".
Submitted by TryHardStudio (@TryHardMarq) — 1 hour, 41 minutes before the deadline
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Developing Madness "GMTK Game JAM 2020"'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#7103.7033.703
Overall#9353.3783.378
Presentation#10443.5413.541
Fun#12423.1353.135

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The purpose of the game is to complete a simulated game jam as you get overwhelmed by problems that are out of your control, as you try to keep the project from falling into complete chaos.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

The roommate mechanic seemed a little confusing, otherwise nice game and well thought out. The girlfriend sound was funny but really kinda anoying (that was the point I guess haha). I spent the majority of the game time holding E in front of the computer, so maybe further polishing could increase variety, but solid submission nonetheless

Developer(+1)

Thanks for playing, yeah it need a lot of balancing maybe later Ill upload a refined version, cheers.

Developer (5 edits)

Game info:

Since we didn't explained every mechanic properly in the game ( and I don't know if I can edit  the game´s description until the official rating end) I add a few tips in the comment section:

  1.  Power Outage : Operate the breaker box outside by de kitchen door for five seconds for the power to return. ( else computers and coffee wont work )
  2.  Annoying Roommate : Go a fix his computer for five seconds for him to go back to his room ( else you wont get any progress from working ).
  3.  Full Bladder: Go pee or you wont get any progress from working.
  4. Angry girlfriend: She just makes you lose time if she catches you.

Submitted(+1)

Interesting idea, presentation seemed pretty solid, however once the breaker went out I couldn't see anything at all, so I was a bit stuck at that point.

Developer(+1)

Thanks for playing!! Yeah there was a lot going on and we failed to create a proper tutorial, the breaker box  was outside by the kitchen door, and without power neither the computers or coffee machine would work (even if the coffee interaction would keep making noises XP). So objective was to operate de breaker box for 5 seconds for the power to return, yeah kind of messy, but a great opportunity for us to learn, next time well create a proper tutorial, cheers!

Submitted(+1)

This was really fun. I imagine it was part of the idea but I was never able to actually work on the game after the first thing came up. 

Developer

Thanks for playing !! Yeah we spend a lot of time making obstacles, and to little time explaining how to solve them.... Still I'll explain them briefly in the description future references. Cheers!

Submitted(+1)

I loved this game, can't believe it was made in only 48 hours :)

Developer

Thanks a lot!! Really glad you like it, well be posting today the process of making of the game on YouTube if anyone finds it interesting, Ill add the link somewhere later, cheers!!

Submitted(+1)

Most annoying roommate ever! Really love the twists and how furniture flies around. Great job!

Submitted(+1)

What, it was made just in 48 hours? It looks so nice and it's fun to play, especially how everything was flying around, I love it! Really interesting game with nice visuals

Developer(+1)

Thanks a lot!! Very glad you like it

Submitted(+1)

Awesome game, I liked the fact that things would fly everywhere. Fun and enjoyable to play. Great job!

(+1)

it's amazing what you can do with so little time

Developer

Yeah id say 3d model is our strongest point, but we really need to work on our UI, cheers!!

Viewing comments 9 to 1 of 29 · Previous page · First page