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Khastrate 3500's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3025 | 2.436 | 3.444 |
Presentation | #4216 | 2.121 | 3.000 |
Originality | #4342 | 2.200 | 3.111 |
Overall | #4375 | 2.043 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The intensity of each shot is determined randomly
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
A lot more depth than I expected from initial impression. Nicely done. It took me a few rounds to realise there wasn't any damage, so maybe would have been better with the indicator bar being on the direction line thing. (I felt good when I reached 30 clicks, like I'd achieved something, which is always a good sign.)
This is actually a really fun little game! The nature of the game really does depend on RNG for the most part, but I really like the fact that everything stops for you to line up your next shot, it makes the whole thing into this cosmic game of billiards. The fact that you lose by getting your ship knocked off the screen is elegantly brilliant too, you don't have to worry about health, you only need to focus on staying centered and staying out of the way of the increasing number of enemies. I really think this could be made into a full game, maybe not with the randomized intensity of the shots, but a game of space billiards would be a wonderful experience. Fantastic work!