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Light Speed or Bust's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1197 | 3.150 | 3.571 |
Overall | #1927 | 2.961 | 3.357 |
Presentation | #2328 | 2.898 | 3.286 |
Originality | #3401 | 2.583 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have no control over your speed/acceleration, which eventually spirals out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Very fun game!
I was avoiding the powerups at first because I didn't know what they were lol.
Glad you liked it!
And yeah, I'm definitely planning on doing a better job explaining the powerups and stuff when I update the game after the jam lol. Thanks for the feedback!
Really fun game! You should totally add a near miss sort of effect to reward them cause it's the most fun, i liked this a lot, well done!
That's an interesting idea I haven't thought of! I could definitely add something like that. Glad you liked it! :D
Oh man, this is a criminally under-reviewed game, especially considering how much fun it is! Once you get the hang of it, weaving between ships is a total blast. Just barely grazing a ship and getting out alive is such a great feeling; real good job!
Very glad to hear you liked it! :D
This is really fun once you get going! And finessing through the enemies is really satisfying. The only problem was that it took too long to get to that point haha.
My high score was 2496. Great stuff! =)
Thanks for checking it out! That's a pretty good score :D
And yeah, if I make some changes after the judging period ends, they'd definitely involve making you start out faster. Thanks for the feedback!
Controls felt good and enemies seemed well made in the way they follow you. Would have been nice to feel the theme earlier in the game.
Thanks for the feedback! I do agree the beginning is a bit slow to really start to feel "out of control". Glad you like the enemy AI though!