Neat concept! I did have some trouble figuring out what did what, particularly because there's just so much going on as soon as you load the level. It was also really easy to accidentally knock off controls when dragging new ones to the plugs.
I think it would have really benefited from a smaller level where you could explore what did what, or really just a tutorial, but overall, it was pretty cool
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The Controlley Problem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2933 | 2.750 | 3.889 |
Presentation | #3255 | 2.514 | 3.556 |
Overall | #4001 | 2.200 | 3.111 |
Fun | #4935 | 1.650 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are out of control trains, and you are literally running low on controls to deal with them
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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