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Lack of Direction (GMTK2020 Build)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2680 | 2.758 | 3.700 |
Originality | #3083 | 2.683 | 3.600 |
Fun | #3161 | 2.385 | 3.200 |
Overall | #3485 | 2.385 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
as you collect all the specific items for corresponding to the four directions, the player looses control of moving in that direction.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Interresting idea,
great visuals and fitting music
However I didn't really know the mechanic and couldn't find anyting on that (Tutorial, help page, ...)
After picking up some controls I could still move all directions after others I couldn't use the one I picked up. Couldn't really get far, without knowing how the game works.
Is there a hidden count I loose everytime I pick on up?
A simple text on the side of each level with information would be great.
Or a quick guide on your page at least,
You can add that during rating week
The idea is interesting. It would be cool to have a visual guide of what keys I can "still" use, but overall cool concept!
I like the aesthetic and audio. I was able to get through the first few levels with trial and error, but I wasn't able to understand how the direction mechanic worked, which cause issue when I reached the longer levels. (edit: I found the answer in the section that describes how the game fits the theme. Would probably recommend having a tutorial to explain it so people get too confused)
Cool idea but is there really no way to restart a level? When I die I have to close out the game and reopen it. Is there something I am missing?
pressing escape will bring up the menu. I was going to add a button to show that however I didn't have time