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WellRunner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3941 | 2.236 | 3.000 |
Fun | #4542 | 1.863 | 2.500 |
Overall | #4597 | 1.938 | 2.600 |
Originality | #4795 | 1.938 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
After collecting the last coin the player has to escape a rising tide which is not in their control, creating lots of time pressure.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I'm a sucker for games that make you retread levels from a different perspective, so I really liked that whole idea (felt like I was raiding a booby trapped tomb or something). Loved the atmosphere and lighting (a lot of people leave out lighting in a jam game so I was impressed at how well ya'll pulled it of). My only feedback would be to add some audio (a little ambient background noise or music and a coin pickup sound would go a long way I think) and a few tweaks to the character controller (which was overall very solid, trust me i know first hand how hard this is to get exactly). I found myself sticking to walls quite often, maybe make player passively slide down if they aren't holding any keys? Also once the player has slid all the way down a wall, make them let go. But yeah other then that great job!