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Hot Crucible's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2297 | 2.986 | 4.222 |
Presentation | #3829 | 2.278 | 3.222 |
Overall | #4539 | 1.964 | 2.778 |
Fun | #5040 | 1.571 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Heat will rise faster and faster the closer you get to your goal.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
nice meachanics but need more details on what to do, for me its like press few things and click something and youll get score......
can see a good potential, like achieving a target elixir as level increases the difficulty of making it do too
Good job! I liked the base concept of being a magician mixing elixirs but the game does not feels like it has a goal or an incentive for the player to keep him going. There is not really any punishment for letting the water run low. I did like however, the mechanic of requiring high heat for mixing but low heat for producing. It has the potential to become a really good game, but it feels lacking purpose. Also it would quite useful having hotkeys instead of buttons for switching screens or use the mouse wheel. Other than that cool concept. Keep going!