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Self-Driving Carnage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2314 | 2.981 | 4.000 |
Fun | #3161 | 2.385 | 3.200 |
Overall | #3262 | 2.460 | 3.300 |
Presentation | #3941 | 2.236 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a car game where you control the traffic signs, not the car.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really cool idea, love the comic at the start.
Didn't finish it because I got too frustrated at the 2nd checkpoint.
The lack of resetting the player along with the car wastes a lot of player time and just makes the game feel bad when the camera can't handle the reset. It's kind of annoying that the barrels(?) reset the player, and there's a lack of feedback indicating that it's happening.
Any sort of audio would go a long way to improving the feel of this game, some music and car noises, a crash sound for the car collisions etc.
I would play an improved version of this concept.