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Platforming Platformer GMTK GJ 2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5470 | 1.917 | 2.556 |
Creativity | #5793 | 1.917 | 2.556 |
Overall | #5809 | 1.806 | 2.407 |
Enjoyment | #5913 | 1.583 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It reverses the roles of the player and the platform, as instead of being the player trying to stay on the platform, you are the platform trying to keep the player on you/
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Short but awesome! Great work, love the visuals too
It's a bit short, but I like the idea and the presentation, especially the warped old tv look. One issue I ran into was that the "lose" trigger was too high, so sometimes I'd still be on top of a platform, but the level would restart. I had to move all of the platforms up to keep from losing. Nice job, though!
I noticed that after playing it again, the build messed up some things, it was supposed to be as soon as you touched the bottom of the screen
I couldn't help but smile when i first moved the platform. I was expecting something else entirely
Great idea, cool presentation. The fact that it takes 15 seconds to finish is not so much.
I know, I genuinely did not want to spend more time working on the level
I really liked the post processing effects, its amazing how much character they can add to simple shapes. Same with the rotations on the "player" cube.
I loved Lil Scoochers